| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Buffer overflow in the Unescape function in common/util/hxurl.cpp and player/hxclientkit/src/CHXClientSink.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a URL argument containing a % (percent) character that is not followed by two hex digits. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 12.0.0.1444, Linux RealPlayer 11.0.2.1744, and possibly HelixPlayer 1.0.6 and other versions, allows remote attackers to have an unspecified impact via a crafted RA5 file. |
| The RealAudio codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted audio stream in a RealMedia file. |
| The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors. |
| Heap-based buffer overflow in the cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via unspecified data in the initialization buffer. |
| Multiple heap-based buffer overflows in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allow remote attackers to have an unspecified impact via a crafted header in an IVR file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file. |
| Heap-based buffer overflow in vidplin.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.x before 14.0.2, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted header in an AVI file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted conditional component in AAC frame data. |
| Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via crafted ID3v2 tags in an MP3 file. |
| Stack-based buffer overflow in RealNetworks Helix Server 12.x, 13.x, and 14.x before 14.2, and Helix Mobile Server 12.x, 13.x, and 14.x before 14.2, allows remote attackers to execute arbitrary code via a long string in an RTSP request. |
| RealNetworks RealPlayer 11.0 through 11.1, SP 1.0 through 1.1.5, and 14.0.0 through 14.0.1, and Enterprise 2.0 through 2.1.4, uses predictable names for temporary files, which allows remote attackers to conduct cross-domain scripting attacks and execute arbitrary code via the OpenURLinPlayerBrowser function. |
| Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to inject arbitrary web script or HTML in the Local Zone via a local HTML document, a different vulnerability than CVE-2011-2947. |
| The OpenURLInDefaultBrowser method in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, launches a default handler for the filename specified in the first argument, which allows remote attackers to execute arbitrary code via a .rnx filename corresponding to a crafted RNX file. |
| Heap-based buffer overflow in rvrender.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted frame in an Internet Video Recording (IVR) file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a compressed GIF file, related to gifcodec.cpp and gifimage.cpp. |
| RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 do not properly handle codec frame sizes in RealAudio files, which allows remote attackers to cause a denial of service (divide-by-zero error and application crash) or possibly have unspecified other impact via a crafted file. |
| Heap-based buffer overflow in qcpfformat.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted QCP file. |
| The ATRAC codec in RealNetworks RealPlayer 11.x and 14.x through 14.0.7, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer 12.x before 12.0.0.1703 does not properly decode samples, which allows remote attackers to execute arbitrary code via a crafted ATRAC audio file. |